As far as acronyms go "WIPLW" does not actually sound good or roll of the tongue, so lets make sure I never use it again. Also, these are not reviews in any sort of way, just my thoughts based on my experience, because you really owe it to yourself to try what looks good to YOU. Okay, moving on.
So this series does not need a whole lot of introduction. Its the leading basketball sim out there that beats the crap out of NBA Live on a yearly basis, although I give props to EA for this years version, its daring and excellent. 2K has put together a package that works and are shameless in the way they milk it.
However, this was the first 2K ball game I purchased it since NBA 2K2 on the Dreamcast, and even then I didn't actually buy that one (if you owned a DC you probably know what I mean, lol)
What I found was a game that when it works, its an almost exact representation of basketball, the players move like their real life counterparts, the crowds and audio are immersing, the gameplay is easy enough to pick up and as a whole, when people look at it at a first glance, they do a double take to make sure its a video game.
However, this game shipped 2 months early. The good people at 2K clearly do not have a big enough team or a big enough budget to implement the new features AND fix bugs. CPU players by default shoot a ridiculously high percentage, online works 20 percent of the time, there are bugs in several places, some being game crashing and some balance breaking (such as overall stats DROPPING after successful drill practice) so overall it would be easy to qualify this as a rushed, unpolished product.
So its a shame that the game is so good. I cant stop playing it. Yes there are many issues but they can all be fixed with a patch, and the underlying game is tremendous. Here are the highlights for me:
My Player mode: You create your own player and play as him troughout his NBA career. You start by working out for teams to see if you get drafted, after that its summer league and you try to not get dropped by the team that drafted you, after that you go straight to the NBA team or get sent to the D-League. In my particular case, I made a 6'3" PG from Spain, got drafted by the Blazers and then I got cut in Summer Camp since they had plenty of Guards better than me. My agent got me signed by the Detroit Mad Ants, a D-League team where I was a bench player, after earning my starting spot and putting up good numbers, the Jazz gave me a 10 day contract. I kicked ass and they signed me for the rest of the season. I am now the 6th man on the Jazz putting up 15 ppg and 4 assists. The game evaluates you during each game, deducting points for bad passes and taking bad shots, but will reward you if you pick good shots, set screens and have good positioning, etc, then at the end of the game you get EXP points which you can use on your skills.
The mode is ADDICTIVE! I cant wait until my first season is done and see if I get traded or earn a starting spot with the team.
Crew mode: Yo make your own team, recruit other player and play online against other teams. In this mode you play as one player, so in theory its you and 4 of your buddies against another team with 5 human players. You can use NBA players or your own "My Player" from the last section. Getting to play this mode right now is hard since the 2k servers are in a sorry state. We usually have to wait about 20 minutes to get a game working, but when it works ...oh man. Its hard to beat playing with 4 friends online, all with microphones talking shit. Good times, too bad that they're so hard to come by.
The good news is that a HUGE patch will be relased in the next few weeks, fixing most of my complaints so my recommendation would be to buy this game yes, but not today. I think that if you buy it around mid-November you will be safe. Great game with amazing animations, the engine is old and needs a revamp, but that aint gonna happen until next-gen comes around, I think. Live is a good option and next year I think it will be a hard decision, but as of today, 2k still offers a better product.
DEMON'S SOULS (PS3)
So about a month ago I was getting geared up to buy Batman: Arkham Asylum and getting really pumped for Uncharted 2 and Brutal Legend. Those are all games that we've heard about and, for all intents and purposes "matter", then while I was looking trough the weekly releases on NeoGAF I came about this PS3 exclusive game, and people seemed genuinely excited for it! Now, I keep in touch with like, every game ever. I definitely haven't played everything out there, but odds are that if its good, I've heard about it, so I was surprised when I caught myself thinking "wtf is this?"
The first thing Shelly and I did was watch the YouTube trailer and first thing we said was "OMFG that looks cool" followed by "I'll watch you play Xavi, this looks too scary for me" I loved seeing a next-gen action game in a "traditional" European setting, it felt to me what "A Song of Ice and Fire" might look like in videogame form, so we were definitely impressed by the look, but what else is there?
Demon's Souls is the spiritual successor to "King's Field" which was a First Person Dungeon Crawler RPG for the PS1/2. Both games offer a European Medieval fantasy setting and both are challenging and pretty loot oriented although Demon's Souls is an upgrade in every possible way. The name of the developer is FROM SOFTWARE and the game was first released in Japan a few months back (like in the good old days, haha). Demon's Soul is, if we were to compare, a Zelda game mixed with Diablo plus an innovative online component.
You play in 3rd person view and fight in real time, with extreme emphasis on your fighting style and choice of armor and weapons throughout the game. Its a single player game at its core, but you can see the ghosts of online players as they traverse the same areas that you do, you can leave hints on the level that other players can see AND you can see bloodstains on the floor which upon touching allow you to see how the player was killed (this is useful in many ways, to avoid traps, ambushes and holes on the ground) When you die in this game, you return to the game exactly as before but with a twist, you are in soul form and have certain penalties such as a much smaller health bar but also some bonuses, such as improved magical power and you make less noise. Obviously you want to be resurrected, but how do you do it? There are several ways: kill the boss in the area, use a special item or go online and play in other players worlds either by helping them beat the level or by hunting them down and killing them.
That last sentence is what I found really compelling in this game. Death is not the end but rather part of your journey trough this world. When you're alive, you can summon other players who are in soul form to help you out, but if you die the roles are reversed and it is you who can offer your services. This creates a fantastic dynamic between you and the community along with the ability to leave hints for the players. This all explains the games high difficulty level, because the developer leaves it up to the community to decide how easy or hard the game is going to be for you. In my limited playtime I can say with certainty that if it wasn't for hints left by other players throughout the levels, I would have died twice as much and missed half the treasures. Please note that this is a hard game, not a cheap game, but hard (you cant pause the game!)
The game also offers a morality system that steers from the norm set by BioWare RPG's. You can kill any NPC in the game, and you can, as I said previously, invade other players worlds in order to kill them and return to life. This affects your personal morality level (dark or light) as well as the current stage you're in. What this does is affect drop rates and spawn rates for enemies, some of which will only show up if the world is in a light or dark state, so there are benefits to doing both (although I don't recommend killing the NPC who stores all your items, then youre kinda screwed) Its pretty interesting since its affected by not just you, but every online player, so if a large number of people beat the 1-1 boss, for instance, the white purity level will go up, which is pretty neat and keeps gameplay organic.
So anyways, I'm just starting so there will be more developments concerning this game, but for now I couldn't recommend it more. Its gorgeous and has tremendous art direction, the story is interesting and moves quickly, the music sets the tone beautifully and the gameplay is responsive. One extra thing that I like is that it doesn't give you a lot of bs like so many games do nowadays; you start the game and within a minute you're there, nothing to download, no online menus, just straight into the game just like a good old SNES or Genesis game. You can find it on Amazon here.
The first thing Shelly and I did was watch the YouTube trailer and first thing we said was "OMFG that looks cool" followed by "I'll watch you play Xavi, this looks too scary for me" I loved seeing a next-gen action game in a "traditional" European setting, it felt to me what "A Song of Ice and Fire" might look like in videogame form, so we were definitely impressed by the look, but what else is there?
Demon's Souls is the spiritual successor to "King's Field" which was a First Person Dungeon Crawler RPG for the PS1/2. Both games offer a European Medieval fantasy setting and both are challenging and pretty loot oriented although Demon's Souls is an upgrade in every possible way. The name of the developer is FROM SOFTWARE and the game was first released in Japan a few months back (like in the good old days, haha). Demon's Soul is, if we were to compare, a Zelda game mixed with Diablo plus an innovative online component.
You play in 3rd person view and fight in real time, with extreme emphasis on your fighting style and choice of armor and weapons throughout the game. Its a single player game at its core, but you can see the ghosts of online players as they traverse the same areas that you do, you can leave hints on the level that other players can see AND you can see bloodstains on the floor which upon touching allow you to see how the player was killed (this is useful in many ways, to avoid traps, ambushes and holes on the ground) When you die in this game, you return to the game exactly as before but with a twist, you are in soul form and have certain penalties such as a much smaller health bar but also some bonuses, such as improved magical power and you make less noise. Obviously you want to be resurrected, but how do you do it? There are several ways: kill the boss in the area, use a special item or go online and play in other players worlds either by helping them beat the level or by hunting them down and killing them.
That last sentence is what I found really compelling in this game. Death is not the end but rather part of your journey trough this world. When you're alive, you can summon other players who are in soul form to help you out, but if you die the roles are reversed and it is you who can offer your services. This creates a fantastic dynamic between you and the community along with the ability to leave hints for the players. This all explains the games high difficulty level, because the developer leaves it up to the community to decide how easy or hard the game is going to be for you. In my limited playtime I can say with certainty that if it wasn't for hints left by other players throughout the levels, I would have died twice as much and missed half the treasures. Please note that this is a hard game, not a cheap game, but hard (you cant pause the game!)
The game also offers a morality system that steers from the norm set by BioWare RPG's. You can kill any NPC in the game, and you can, as I said previously, invade other players worlds in order to kill them and return to life. This affects your personal morality level (dark or light) as well as the current stage you're in. What this does is affect drop rates and spawn rates for enemies, some of which will only show up if the world is in a light or dark state, so there are benefits to doing both (although I don't recommend killing the NPC who stores all your items, then youre kinda screwed) Its pretty interesting since its affected by not just you, but every online player, so if a large number of people beat the 1-1 boss, for instance, the white purity level will go up, which is pretty neat and keeps gameplay organic.
So anyways, I'm just starting so there will be more developments concerning this game, but for now I couldn't recommend it more. Its gorgeous and has tremendous art direction, the story is interesting and moves quickly, the music sets the tone beautifully and the gameplay is responsive. One extra thing that I like is that it doesn't give you a lot of bs like so many games do nowadays; you start the game and within a minute you're there, nothing to download, no online menus, just straight into the game just like a good old SNES or Genesis game. You can find it on Amazon here.
So this series does not need a whole lot of introduction. Its the leading basketball sim out there that beats the crap out of NBA Live on a yearly basis, although I give props to EA for this years version, its daring and excellent. 2K has put together a package that works and are shameless in the way they milk it.
However, this was the first 2K ball game I purchased it since NBA 2K2 on the Dreamcast, and even then I didn't actually buy that one (if you owned a DC you probably know what I mean, lol)
What I found was a game that when it works, its an almost exact representation of basketball, the players move like their real life counterparts, the crowds and audio are immersing, the gameplay is easy enough to pick up and as a whole, when people look at it at a first glance, they do a double take to make sure its a video game.
However, this game shipped 2 months early. The good people at 2K clearly do not have a big enough team or a big enough budget to implement the new features AND fix bugs. CPU players by default shoot a ridiculously high percentage, online works 20 percent of the time, there are bugs in several places, some being game crashing and some balance breaking (such as overall stats DROPPING after successful drill practice) so overall it would be easy to qualify this as a rushed, unpolished product.
So its a shame that the game is so good. I cant stop playing it. Yes there are many issues but they can all be fixed with a patch, and the underlying game is tremendous. Here are the highlights for me:
My Player mode: You create your own player and play as him troughout his NBA career. You start by working out for teams to see if you get drafted, after that its summer league and you try to not get dropped by the team that drafted you, after that you go straight to the NBA team or get sent to the D-League. In my particular case, I made a 6'3" PG from Spain, got drafted by the Blazers and then I got cut in Summer Camp since they had plenty of Guards better than me. My agent got me signed by the Detroit Mad Ants, a D-League team where I was a bench player, after earning my starting spot and putting up good numbers, the Jazz gave me a 10 day contract. I kicked ass and they signed me for the rest of the season. I am now the 6th man on the Jazz putting up 15 ppg and 4 assists. The game evaluates you during each game, deducting points for bad passes and taking bad shots, but will reward you if you pick good shots, set screens and have good positioning, etc, then at the end of the game you get EXP points which you can use on your skills.
The mode is ADDICTIVE! I cant wait until my first season is done and see if I get traded or earn a starting spot with the team.
Crew mode: Yo make your own team, recruit other player and play online against other teams. In this mode you play as one player, so in theory its you and 4 of your buddies against another team with 5 human players. You can use NBA players or your own "My Player" from the last section. Getting to play this mode right now is hard since the 2k servers are in a sorry state. We usually have to wait about 20 minutes to get a game working, but when it works ...oh man. Its hard to beat playing with 4 friends online, all with microphones talking shit. Good times, too bad that they're so hard to come by.
The good news is that a HUGE patch will be relased in the next few weeks, fixing most of my complaints so my recommendation would be to buy this game yes, but not today. I think that if you buy it around mid-November you will be safe. Great game with amazing animations, the engine is old and needs a revamp, but that aint gonna happen until next-gen comes around, I think. Live is a good option and next year I think it will be a hard decision, but as of today, 2k still offers a better product.
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